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图片转音乐视频,调研的三种方法(怎么把图片变成音乐视频)

wxchong 2024-08-22 03:30:28 开源技术 13 ℃ 0 评论

图片转音乐视频

为什么想将图片转视频?

是这样的,我打造的任性动图软件,在编辑制作GIF动图方面,已经基本完善。现在想加个生成视频的功能。

其实以前,我加过这个功能,但是当时生成的视频太大,就取消了。

现在动图功能基本完善,就再次研究起这个功能起来。

调研了下,主要有三种方式

1、直接用MFC的库,不加第三方DLL

使用这个,可以实现将图片生成视频,可以给视频添加WAV格式的音乐

优点:不加DLL

缺点:只能生成AVI,视频占空间大,只能添加WAV音乐

生成的视频,用格式工厂转换后,可以节省很多空间

思路:先将图片生成AVI,WAV音乐不好找,所以又搜了下MP3转WAV代码,实现了下,但是这种转换的WAV,添加到AVI视频中,没有声音,或只有一小段,所以就放弃这种想法了。

后来,几经比较,最终还是选择了这个方案。

具体方案:

选择好图片、WAV音乐,将其合成AVI视频。

正好,网上找的一个源码,不过这个源码,对于音频有些问题:

1、无法循环播放

2、帧速大于10的时候,会出现噪音,有时候很严重

一开始我以为要循环播放音乐,可能需要调节参数,后来,怎么也找不到这方面的资料,然后进一步研究代码,发现,音频也是一段一段的输入到视频文件中的。所以要实现循环播放,就是判断音乐是否播放完,播放完了后,重新移动到开头再次循环写人。

这是修改后的代码,实现了循环播放,但是帧速大于10的时候,会有噪音,这个问题我没想通,到底哪里出现问题了,有知道的,可以告诉我。

因为只能添加WAV格式音乐,我也调研了下MP3转MAV代码,没有找到很好的封装,都是C代码,感觉太乱了,也不是我的重点,所以直接从网上下载了个MP3转WAV的小软件,将这个小软件作为插件,集成到了我的任性动图软件中了。如果你找不到WAV音乐,可以用这个小软件转换下就可以了,然后将转换成功的WAV作为背景音效。

/**
bmpFileName: bmp file fullname
time : picture delay time
*/
bool CAVIFile::AddFrame(CString bmpFileName, int time, bool isNewWave)
{
void* pBmpFileData = 0;
HRESULT hr = AVIERR_OK;
BITMAPFILEHEADER BmpFile1Header;
BITMAPINFO* pBmp1Info = 0;
DWORD nBmp1DataSize = 0;
void* pBmp1Data = 0;
FILE* pBmpFile1 = 0;
_wfopen_s(&pBmpFile1, bmpFileName, _T("rb"));
fread(&BmpFile1Header, sizeof(BmpFile1Header), 1, pBmpFile1);	//读取bmpFileHeader
pBmpFileData = new BYTE[BmpFile1Header.bfSize];
memcpy(pBmpFileData, &BmpFile1Header, sizeof(BmpFile1Header));	//将bmpFileHeader填充到pBmpFileData
//将bmp数据填充到pBmpFileData
fread(((BYTE*)pBmpFileData) + sizeof(BmpFile1Header), BmpFile1Header.bfSize - sizeof(BmpFile1Header), 1, pBmpFile1);
fclose(pBmpFile1);
pBmp1Info = (BITMAPINFO*)(((BYTE*)pBmpFileData) + sizeof(BmpFile1Header));	//为bmpInfo指针赋值,setFormat时用到
nBmp1DataSize = BmpFile1Header.bfSize - BmpFile1Header.bfOffBits;
pBmp1Data = ((BYTE*)pBmpFileData) + BmpFile1Header.bfOffBits;		//为bmp数据区域指针赋值,写入数据时用到
//read wave file
DWORD* pWaveFormatSize = 0;
WAVEFORMATEX* pWaveFormat = 0;
DWORD* pWaveDataSize = 0;
DWORD dwTemp=0;
if(!musicPath.IsEmpty()){
if (pWaveFileData == NULL){
FILE* pWaveFile = NULL;
_wfopen_s(&pWaveFile, musicPath, _T("rb"));
fread(&dwTemp, sizeof(dwTemp), 1, pWaveFile);
fread(&dwTemp, sizeof(dwTemp), 1, pWaveFile);
pWaveFileData = new BYTE[dwTemp];
fread(pWaveFileData, dwTemp, 1, pWaveFile);
fclose(pWaveFile);
}
pWaveFormatSize = (DWORD*)(((BYTE*)pWaveFileData) + 8);
pWaveFormat = (WAVEFORMATEX*)(((BYTE*)pWaveFormatSize) + 4);
pWaveDataSize = (DWORD*)(((BYTE*)pWaveFormat) + *pWaveFormatSize + 4);
pWaveData = ((BYTE*)pWaveDataSize) + 4;
//循环播放
if (pEndAudioData < pAudioData)
{
//	pEndAudioData = (BYTE*)pWaveFileData + dwTemp-1;
pAudioData = (BYTE*)pWaveData;
nAudioDataLeft = *pWaveDataSize;
}
//pWaveFormat->
}
if(nFrames==0){
hr = AVIFileOpen(&pAviFile, FName, OF_WRITE | OF_CREATE, NULL);
if (hr != AVIERR_OK)
{
return false;
}
VideoStreamInfo.fccType = streamtypeVIDEO;
VideoStreamInfo.fccHandler = 0;
VideoStreamInfo.dwFlags = 0;
VideoStreamInfo.dwCaps = 0;
VideoStreamInfo.wPriority = 0;
VideoStreamInfo.wLanguage = 0;
VideoStreamInfo.dwScale = 1;
VideoStreamInfo.dwRate = nRate; //
VideoStreamInfo.dwStart = 0;
VideoStreamInfo.dwLength = 2;
VideoStreamInfo.dwInitialFrames = 0;
VideoStreamInfo.dwSuggestedBufferSize = 0x100000;
VideoStreamInfo.dwQuality = -1;
VideoStreamInfo.dwSampleSize = 0;
VideoStreamInfo.rcFrame.left = 0;
VideoStreamInfo.rcFrame.top = 0;
VideoStreamInfo.rcFrame.right = 320;
VideoStreamInfo.rcFrame.bottom = 240;
VideoStreamInfo.dwEditCount = 0;
VideoStreamInfo.dwFormatChangeCount = 0;
CString szTestVideoName = _T("Test Video Stream");
wcsncpy_s(VideoStreamInfo.szName, sizeof(VideoStreamInfo.szName) / sizeof(WCHAR),
szTestVideoName, sizeof(VideoStreamInfo.szName) / sizeof(WCHAR) - 1);
//create vidio stream, and set video format
hr = AVIFileCreateStream(pAviFile, &pVideoStream, &VideoStreamInfo);
if (hr != AVIERR_OK)
{
return false;
}
hr = AVIStreamSetFormat(pVideoStream, 0, pBmp1Info, sizeof(BITMAPINFO));
if (hr != AVIERR_OK)
{
return false;
}
//create audio stream, and set audio format		
if(!musicPath.IsEmpty()){
pAudioStream = new PAVISTREAM[sizeof(PAVISTREAM)];
AudioStreamInfo = new AVISTREAMINFO[sizeof(AVISTREAMINFO)];
//set AudioStreamInfo
AudioStreamInfo->fccType = streamtypeAUDIO;
AudioStreamInfo->fccHandler = WAVE_FORMAT_PCM;
AudioStreamInfo->dwFlags = 0;
AudioStreamInfo->dwCaps = 0;
AudioStreamInfo->wPriority = 0;
AudioStreamInfo->wLanguage = 0;
AudioStreamInfo->dwScale = 1;
AudioStreamInfo->dwRate = pWaveFormat->nSamplesPerSec;
AudioStreamInfo->dwStart = 0;
AudioStreamInfo->dwLength = 2;
AudioStreamInfo->dwInitialFrames = 0;
AudioStreamInfo->dwSuggestedBufferSize = 0x100000;
AudioStreamInfo->dwQuality = -1;
AudioStreamInfo->dwSampleSize = pWaveFormat->nBlockAlign;
AudioStreamInfo->rcFrame.left = 0;
AudioStreamInfo->rcFrame.top = 0;
AudioStreamInfo->rcFrame.right = 0;
AudioStreamInfo->rcFrame.bottom = 0;
AudioStreamInfo->dwEditCount = 0;
AudioStreamInfo->dwFormatChangeCount = 0;
CString szTestAudioName = _T("Test Audio Stream");
wcsncpy_s(AudioStreamInfo->szName, sizeof(AudioStreamInfo->szName) / sizeof(WCHAR),
szTestAudioName, sizeof(AudioStreamInfo->szName) / sizeof(WCHAR) - 1);
hr = AVIFileCreateStream(pAviFile, pAudioStream, AudioStreamInfo);
if (hr != AVIERR_OK)
{
return false;
}
hr = AVIStreamSetFormat(*pAudioStream, 0, pWaveFormat, *pWaveFormatSize);
if (hr != AVIERR_OK)
{
return false;
}
pAudioData = (BYTE*)pWaveData;
nAudioDataLeft = *pWaveDataSize;
pEndAudioData = (BYTE*)pWaveFileData + dwTemp;
}
}
//else if(isNewWave){
//	if(!musicPath.IsEmpty()){
//		pAudioData = (BYTE*)pWaveData;
//		nAudioDataLeft = *pWaveDataSize;
//	//	pEndAudioData = (BYTE*)pWaveFileData + dwTemp-1;
//		//nAudioFrameCount = 0;
//	}
//}
for (int i = 0; i < time * 3; i++)
{
//write video
if (i == 0)
{
hr = AVIStreamWrite(pVideoStream, nVideoFrameCount++, 1, pBmp1Data, BmpFile1Header.bfSize, AVIIF_KEYFRAME, 0, 0);
if (hr != AVIERR_OK)
{
return false;
}
}
else
{
hr = AVIStreamWrite(pVideoStream, nVideoFrameCount++, 1, pBmp1Data, 0, 0, 0, 0);
if (hr != AVIERR_OK)
{
return false;
}
}
double time = 1.0 / nRate;
//相应的截取的音乐段也是time
//nRate>10时,有时候会出现噪音
{
//write audio
if (!musicPath.IsEmpty()){
long nStep = pWaveFormat->nSamplesPerSec * pWaveFormat->nBlockAlign / (nRate);
if (nAudioDataLeft>nStep)
{
hr = AVIStreamWrite(*pAudioStream, nAudioFrameCount++, 1, pAudioData,
nStep, 0, 0, 0);
}
else{
//pEndAudioData - nAudioDataLeft 紧接上一段即将结束音乐 使用pAudioData做参数时,有部分音乐是噪音
hr = AVIStreamWrite(*pAudioStream, nAudioFrameCount++, 1, pEndAudioData - nAudioDataLeft,
nAudioDataLeft, 0, 0, 0);
}
if (hr != AVIERR_OK)
{
break;
}
if (nAudioDataLeft < nStep)
{
pAudioData = (BYTE*)pWaveData;
nAudioDataLeft = *pWaveDataSize;
}
else{
pAudioData += nStep;
nAudioDataLeft -= nStep;
}
}
}
}
nFrames++;
return true;
}

2 openCV

这是最简单的生成视频的方法,前提是搭建好环境后。

缺点: 只能生成视频,无法添加音乐

void make_video(string dir, string videoPath, int frameRate)
{
vector<string> fileset;
Size frameSize;
VideoWriter writer;
findFile(dir, fileset);
vector<string>::iterator it = fileset.begin();
string filename;
while (it != fileset.end())
{
cout << "---------------------------------------------" << endl;
filename = dir + *it;
cout << filename << endl;
it++;
Mat frame;
frame = imread(filename); // 读入图片 
if (!writer.isOpened())
{
frameSize.width = frame.cols;
frameSize.height = frame.rows;
if (!writer.open(videoPath, CV_FOURCC('M', 'J', 'P', 'G') /*CV_FOURCC('D', 'I', 'V', 'X')*/, frameRate, frameSize, true))
{
cout << "open writer error..." << endl;
return ;
}
}
// 将图片数据写入 
writer.write(frame);
// 显示 
//	imshow("video", frame);
waitKey(frameRate);
}
return;
}

编译出的这个openCV占了4G多空间,不过,这个VideoWriter 类封装的很好,直接一帧一帧的写入,就成了视频。不过参数CV_FOURCC('M', 'J', 'P', 'G'),需要调,我把这个参数设置为-1,然后手动设置视频格式,才成功生成视频,至于为什么使用其它格式不行,还没找到原因。

3 ffmpeg

音视频专业库

缺点:DLL有点大,没有很好的封装,我想实现的功能很简单,但是用这个实现,不熟悉的话,却很麻烦。

优点:生成的视频占空间小。

网上搜的图片生成视频的源码, 改进的代码,

主要是解决内存泄漏、以及设置存放进视频中的实际图片数量

使用vector容器记录开辟的图片空间地址,

设置实际存入的图片数据

#define _AFXDLL
#include<afxwin.h>
#ifdef __cplusplus
#include <vector>
using namespace std; //stl 放在 extern C 之前,不能包含在C 之中,因为C不支持模板
extern "C" {
#endif
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libswscale/swscale.h>
void main()
{
BYTE* pData=NULL;
std::vector<BYTE *> imgPDataVec; //去掉图片信息头后的,纯图片内容空间地址
std::vector<BYTE *> pOriDataVec; // 为图像开辟的空间的初始地址,主要是为了准确释放空间
int nWidth = 0;
int nHeight= 0;
int nDataLen=0;
int nLen;
CFile file;
CString csFileName;
for (int fileI = 1; fileI <= 5; fileI ++)
{
csFileName.Format("d:\\pic\\%d.bmp", fileI);
file.Open(csFileName,CFile::modeRead | CFile::typeBinary);
nLen = file.GetLength();
pData = new BYTE[nLen];
pOriDataVec.push_back(pData);
file.Read(pData, nLen);
file.Close();
BITMAPFILEHEADER bmpFHeader;
BITMAPINFOHEADER bmpIHeader;
memcpy(&bmpFHeader, pData, sizeof(BITMAPFILEHEADER));
int nHeadLen = bmpFHeader.bfOffBits - sizeof(BITMAPFILEHEADER);
memcpy(&bmpIHeader, pData + sizeof(BITMAPFILEHEADER), nHeadLen);
nWidth = bmpIHeader.biWidth;// 464;// bmi.bmpInfo.bmiHeader.biWidth;// ;
nHeight = bmpIHeader.biHeight;//362;// bmi.bmpInfo.bmiHeader.biHeight;// ;
pData += bmpFHeader.bfOffBits;
nDataLen = nLen-bmpFHeader.bfOffBits;
imgPDataVec.push_back(pData);
}
av_register_all();
avcodec_register_all();
AVFrame *pRGBFrame = new AVFrame[1]; //RGB帧数据 
AVFrame *pYUVFrame = new AVFrame[1];; //YUV帧数据
AVCodecContext *pContext= NULL;
AVCodec *pCodecH264=NULL; //编码器
uint8_t * pYuv_buff = NULL;//
//查找h264编码器
pCodecH264 = avcodec_find_encoder(CODEC_ID_H264);
if(!pCodecH264)
{
fprintf(stderr, "h264 codec not found\n");
getchar();
exit(1);
}
pContext= avcodec_alloc_context3(pCodecH264);
pContext->bit_rate = 3000000;// put sample parameters
pContext->width =nWidth;//
pContext->height = nHeight;//
// frames per second
AVRational rate;
rate.num = 1;
rate.den =1;
pContext->time_base= rate;//(AVRational){1,25};
pContext->gop_size = 10; // emit one intra frame every ten frames
pContext->max_b_frames=1;
pContext->thread_count = 1;
pContext->pix_fmt = PIX_FMT_YUV420P;// PIX_FMT_YUV420P;//
//av_opt_set(pContext->priv_data, /*"preset"*/"libvpx-1080p.ffpreset", /*"slow"*/NULL, 0);
//打开编码器
if(avcodec_open2(pContext,pCodecH264,NULL)<0){
printf("avcodec_open2 failed\n");
TRACE("不能打开编码库");
getchar();
}
int size = pContext->width * pContext->height;
pYuv_buff = (uint8_t *) malloc((size * 3) / 2); // size for YUV 420
//将rgb图像数据填充rgb帧
uint8_t * rgb_buff = new uint8_t[nDataLen];
//图象编码 outbuf_size太小会报错,图像清晰度也会差
int outbuf_size = 900000;
uint8_t * pOutbuf= (uint8_t*)malloc(outbuf_size);
int u_size = 0;
FILE *f=NULL;
char * filename = "myData.h264";
f = fopen(filename, "wb");
if (!f)
{
TRACE( "could not open %s\n", filename);
getchar();
exit(1);
}
//初始化SwsContext
SwsContext * scxt = sws_getContext(pContext->width,pContext->height,PIX_FMT_BGR24,pContext->width,pContext->height,PIX_FMT_YUV420P,SWS_POINT,NULL,NULL,NULL);
AVPacket avpkt;
//AVFrame *pTFrame=new AVFrame
int nNum = 0;
for (int i = 0; i<imgPDataVec.size()*4; ++i)
{
//AVFrame *pYUVFrame = new AVFrame[1];
int index = (i /*/ 1*/) % imgPDataVec.size();
pData = imgPDataVec.at(index);
memcpy(rgb_buff, pData, nDataLen);
avpicture_fill((AVPicture*)pRGBFrame, (uint8_t*)rgb_buff, PIX_FMT_RGB24, nWidth, nHeight);
//将YUV buffer 填充YUV Frame
avpicture_fill((AVPicture*)pYUVFrame, (uint8_t*)pYuv_buff, PIX_FMT_YUV420P, nWidth, nHeight);
// 翻转RGB图像,
//不翻转的话,是倒立的图像
pRGBFrame->data[0] += pRGBFrame->linesize[0] * (nHeight - 1);
pRGBFrame->linesize[0] *= -1; 
pRGBFrame->data[1] += pRGBFrame->linesize[1] * (nHeight / 2 - 1);
pRGBFrame->linesize[1] *= -1;
pRGBFrame->data[2] += pRGBFrame->linesize[2] * (nHeight / 2 - 1);
pRGBFrame->linesize[2] *= -1;
//将RGB转化为YUV
sws_scale(scxt,pRGBFrame->data,pRGBFrame->linesize,0,pContext->height,pYUVFrame->data,pYUVFrame->linesize);
static int got_packet_ptr = 0;
av_init_packet(&avpkt);
avpkt.data = pOutbuf;
avpkt.size = outbuf_size;
u_size = avcodec_encode_video2(pContext, &avpkt, pYUVFrame, &got_packet_ptr); //这个函数不是每次运行都存入实际数据,因为有帧延长帧间隔,有时候只是修改下标记pYUVFrame->pts++;if (u_size == 0){if (avpkt.data != NULL)//这时候存入的才是实际数据nNum++;//if (nNum == imgPDataVec.size()+1)break;fwrite(avpkt.data, 1, avpkt.size, f);}}fclose(f); delete []pRGBFrame;delete []pYUVFrame;delete []rgb_buff;for (int i = 0; i < pOriDataVec.size(); i++){delete[]pOriDataVec.at(i);}free(pYuv_buff);free(pOutbuf);avcodec_close(pContext);av_free(pContext);}#ifdef __cplusplus}#endif

同时,也调研了下,雷神的音视频复合代码

int main(int argc, char* argv[])
{
AVOutputFormat *ofmt = NULL;
//Input AVFormatContext and Output AVFormatContext
AVFormatContext *ifmt_ctx_v = NULL, *ifmt_ctx_a = NULL,*ofmt_ctx = NULL;
AVPacket pkt;
int ret, i;
int videoindex_v=-1,videoindex_out=-1;
int audioindex_a=-1,audioindex_out=-1;
int frame_index=0;
int64_t cur_pts_v=0,cur_pts_a=0;
//const char *in_filename_v = "cuc_ieschool.ts";//Input file URL
const char *in_filename_v = "myData.h264";//"cuc_ieschool.h264";
//const char *in_filename_a = "cuc_ieschool.mp3";
//const char *in_filename_a = "gowest.m4a";
//const char *in_filename_a = "gowest.aac";
const char *in_filename_a = "2.mp3";
const char *out_filename = "4.mp4";//Output file URL
av_register_all();
//Input
if ((ret = avformat_open_input(&ifmt_ctx_v, in_filename_v, 0, 0)) < 0) {
printf( "Could not open input file.");
goto end;
}
if ((ret = avformat_find_stream_info(ifmt_ctx_v, 0)) < 0) {
printf( "Failed to retrieve input stream information");
goto end;
}
if ((ret = avformat_open_input(&ifmt_ctx_a, in_filename_a, 0, 0)) < 0) {
printf( "Could not open input file.");
goto end;
}
if ((ret = avformat_find_stream_info(ifmt_ctx_a, 0)) < 0) {
printf( "Failed to retrieve input stream information");
goto end;
}
printf("===========Input Information==========\n");
av_dump_format(ifmt_ctx_v, 0, in_filename_v, 0);
av_dump_format(ifmt_ctx_a, 0, in_filename_a, 0);
printf("======================================\n");
//Output
avformat_alloc_output_context2(&ofmt_ctx, NULL, NULL, out_filename);
if (!ofmt_ctx) {
printf( "Could not create output context\n");
ret = AVERROR_UNKNOWN;
goto end;
}
ofmt = ofmt_ctx->oformat;
int nVStreams = ifmt_ctx_v->nb_streams;
for (i = 0; i < nVStreams; i++) {
//Create output AVStream according to input AVStream
if(ifmt_ctx_v->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO){
AVStream *in_stream = ifmt_ctx_v->streams[i];
AVStream *out_stream = avformat_new_stream(ofmt_ctx, in_stream->codec->codec);
videoindex_v=i;
if (!out_stream) {
printf( "Failed allocating output stream\n");
ret = AVERROR_UNKNOWN;
goto end;
}
videoindex_out=out_stream->index;
//Copy the settings of AVCodecContext
if (avcodec_copy_context(out_stream->codec, in_stream->codec) < 0) {
printf( "Failed to copy context from input to output stream codec context\n");
goto end;
}
out_stream->codec->codec_tag = 0;
if (ofmt_ctx->oformat->flags & AVFMT_GLOBALHEADER)
out_stream->codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
break;
}
}
int nAStreams = ifmt_ctx_a->nb_streams;
for (i = 0; i <nAStreams; i++) {
//Create output AVStream according to input AVStream
if(ifmt_ctx_a->streams[i]->codec->codec_type==AVMEDIA_TYPE_AUDIO){
AVStream *in_stream = ifmt_ctx_a->streams[i];
AVStream *out_stream = avformat_new_stream(ofmt_ctx, in_stream->codec->codec);
audioindex_a=i;
if (!out_stream) {
printf( "Failed allocating output stream\n");
ret = AVERROR_UNKNOWN;
goto end;
}
audioindex_out=out_stream->index;
//Copy the settings of AVCodecContext
if (avcodec_copy_context(out_stream->codec, in_stream->codec) < 0) {
printf( "Failed to copy context from input to output stream codec context\n");
goto end;
}
out_stream->codec->codec_tag = 0;
if (ofmt_ctx->oformat->flags & AVFMT_GLOBALHEADER)
out_stream->codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
break;
}
}
printf("==========Output Information==========\n");
av_dump_format(ofmt_ctx, 0, out_filename, 1);
printf("======================================\n");
//Open output file
if (!(ofmt->flags & AVFMT_NOFILE)) {
if (avio_open(&ofmt_ctx->pb, out_filename, AVIO_FLAG_WRITE) < 0) {
printf( "Could not open output file '%s'", out_filename);
goto end;
}
}
//Write file header
if (avformat_write_header(ofmt_ctx, NULL) < 0) {
printf( "Error occurred when opening output file\n");
goto end;
}
//FIX
#if USE_H264BSF
AVBitStreamFilterContext* h264bsfc = av_bitstream_filter_init("h264_mp4toannexb");
#endif
#if USE_AACBSF
AVBitStreamFilterContext* aacbsfc = av_bitstream_filter_init("aac_adtstoasc");
#endif
while (1) {
AVFormatContext *ifmt_ctx;
int stream_index=0;
AVStream *in_stream, *out_stream;
//Get an AVPacket
if(av_compare_ts(cur_pts_v,ifmt_ctx_v->streams[videoindex_v]->time_base,cur_pts_a,ifmt_ctx_a->streams[audioindex_a]->time_base) <= 0){
ifmt_ctx=ifmt_ctx_v;
stream_index=videoindex_out;
if(av_read_frame(ifmt_ctx, &pkt) >= 0){
do{
in_stream = ifmt_ctx->streams[pkt.stream_index];
out_stream = ofmt_ctx->streams[stream_index];
if(pkt.stream_index==videoindex_v){
//FIX:No PTS (Example: Raw H.264)
//Simple Write PTS
if(pkt.pts==AV_NOPTS_VALUE){
//Write PTS
AVRational time_base1=in_stream->time_base;
//Duration between 2 frames (us)
int64_t calc_duration=(double)AV_TIME_BASE/av_q2d(in_stream->r_frame_rate);
//Parameters
pkt.pts=(double)(frame_index*calc_duration)/(double)(av_q2d(time_base1)*AV_TIME_BASE);
pkt.dts=pkt.pts;
pkt.duration=(double)calc_duration/(double)(av_q2d(time_base1)*AV_TIME_BASE);
frame_index++;
}
cur_pts_v=pkt.pts;
break;
}
}while(av_read_frame(ifmt_ctx, &pkt) >= 0);
}else{
break;
}
}else{
ifmt_ctx=ifmt_ctx_a;
stream_index=audioindex_out;
if(av_read_frame(ifmt_ctx, &pkt) >= 0){
do{
in_stream = ifmt_ctx->streams[pkt.stream_index];
out_stream = ofmt_ctx->streams[stream_index];
if(pkt.stream_index==audioindex_a){
//FIX:No PTS
//Simple Write PTS
if(pkt.pts==AV_NOPTS_VALUE){
//Write PTS
AVRational time_base1=in_stream->time_base;
//Duration between 2 frames (us)
int64_t calc_duration=(double)AV_TIME_BASE/av_q2d(in_stream->r_frame_rate);
//Parameters
pkt.pts=(double)(frame_index*calc_duration)/(double)(av_q2d(time_base1)*AV_TIME_BASE);
pkt.dts=pkt.pts;
pkt.duration=(double)calc_duration/(double)(av_q2d(time_base1)*AV_TIME_BASE);
frame_index++;
}
cur_pts_a=pkt.pts;
break;
}
}while(av_read_frame(ifmt_ctx, &pkt) >= 0);
}else{
break;
}
}
//FIX:Bitstream Filter
#if USE_H264BSF
av_bitstream_filter_filter(h264bsfc, in_stream->codec, NULL, &pkt.data, &pkt.size, pkt.data, pkt.size, 0);
#endif
#if USE_AACBSF
av_bitstream_filter_filter(aacbsfc, out_stream->codec, NULL, &pkt.data, &pkt.size, pkt.data, pkt.size, 0);
#endif
//Convert PTS/DTS
pkt.pts = av_rescale_q_rnd(pkt.pts, in_stream->time_base, out_stream->time_base, (AVRounding)(AV_ROUND_NEAR_INF|AV_ROUND_PASS_MINMAX));
pkt.dts = av_rescale_q_rnd(pkt.dts, in_stream->time_base, out_stream->time_base, (AVRounding)(AV_ROUND_NEAR_INF|AV_ROUND_PASS_MINMAX));
pkt.duration = av_rescale_q(pkt.duration, in_stream->time_base, out_stream->time_base);
pkt.pos = -1;
pkt.stream_index=stream_index;
printf("Write 1 Packet. size:%5d\tpts:%lld\n",pkt.size,pkt.pts);
//Write
if (av_interleaved_write_frame(ofmt_ctx, &pkt) < 0) {
printf( "Error muxing packet\n");
break;
}
av_free_packet(&pkt);
}
//Write file trailer
av_write_trailer(ofmt_ctx);
#if USE_H264BSF
av_bitstream_filter_close(h264bsfc);
#endif
#if USE_AACBSF
av_bitstream_filter_close(aacbsfc);
#endif
end:
avformat_close_input(&ifmt_ctx_v);
avformat_close_input(&ifmt_ctx_a);
/* close output */
if (ofmt_ctx && !(ofmt->flags & AVFMT_NOFILE))
avio_close(ofmt_ctx->pb);
avformat_free_context(ofmt_ctx);
if (ret < 0 && ret != AVERROR_EOF) {
printf( "Error occurred.\n");
return -1;
}
return 0;
}

可以生成视频,但是官方的例子生成的是正确的,改成我自己的图片后,发现生成的色彩,以及帧数还有视频发生了扭曲,要使用的话,还要大改,而且这个库需要的DLL18M多,太大了,所以也排除这个方案了。

综上所述,最终采取了第一种策略,实现效果,可以下载我的这个软件: 任性动图看看效果

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