编程开源技术交流,分享技术与知识

网站首页 > 开源技术 正文

熟练使用Entity Framework框架:常见报错总结

wxchong 2024-07-11 01:07:42 开源技术 8 ℃ 0 评论

1 实体属性配置为IsRequired()对更新的影响

抛出异常类型DbEntityValidationException

表结构:

实体:

public class User
 {
 public int Id { get; set; }
 /// <summary>
 /// 账号
 /// </summary>
 public string Account { get; set; }
 /// <summary>
 /// 邮箱
 /// </summary>
 public string Email { get; set; }
 /// <summary>
 /// 昵称
 /// </summary>
 public string Nickname { get; set; }
 /// <summary>
 /// 头像
 /// </summary>
 public string AvatarId { get; set; }
 /// <summary>
 /// 记录插入时间
 /// </summary>
 public DateTime InsertTime { get; set; }
 /// <summary>
 /// 记录修改时间
 /// </summary>
 public DateTime UpdateTime { get; set; }
 }

实体配置:

modelBuilder.Entity<User>().Property(u => u.Account)
 .IsRequired()
 .IsUnicode(false)
 .HasMaxLength(50);
 modelBuilder.Entity<User>().Property(u => u.Email)
 .IsRequired()
 .IsUnicode(false)
 .HasMaxLength(100);
 modelBuilder.Entity<User>().Property(u => u.Nickname)
 .IsUnicode(false)
 .HasMaxLength(50);
 modelBuilder.Entity<User>().Property(u => u.AvatarId)
 .IsOptional()
 .HasMaxLength(100);
 
CustomDbContext继承自DbContext
[DbConfigurationType(typeof(MySqlEFConfiguration))]
 public class CustomDbContext : DbContext
 {
 public CustomDbContext()
 : base("name=Master")
 {
 
 this.Configuration.LazyLoadingEnabled = false; 
 //DropCreateDatabaseIfModelChanges
 //new DropCreateDatabaseAlways<CustomDbContext>()
 Database.SetInitializer<CustomDbContext>(null);
 }
 
 public DbSet<User> Users { get; set; }
 
 protected override void OnModelCreating(DbModelBuilder modelBuilder)
 {
 base.OnModelCreating(modelBuilder);
 EntityConfiguration.Set(modelBuilder);
 }
	}

更新操作:

using (CustomDbContext db = new CustomDbContext())
 {
 User user = new User 
 {
 Id = 1,
 Email = "test@1622.com",
 };
 DbEntityEntry<User> entry = db.Entry<User>(user);
 entry.State = EntityState.Unchanged;
 entry.Property(t => t.Email).IsModified = true;
 
 int num = db.SaveChanges();
 }

执行操作,报错信息如下:

查看EntityValidationErrors,

只能看到{System.Data.Entity.Validation.DbEntityValidationResult},没有更详细的信息。

如果将上述代码用try..catch包起来,如下写法:

try
{
	//执行代码
}
catch (DbEntityValidationException ex)
{
 var e = ex.EntityValidationErrors;
}
catch (Exception ex)
{
}

一层一层地打开,看到真正导致异常的原因,看到下面的截图:

分析实体配置发现,Account属性被设置为IsRequired,那么在更新实体的时候,即使不更新这个字段,也要给这个字段赋值,那么赋值后观察:

更新操作代码变为

using (CustomDbContext db = new CustomDbContext())
 {
 User user = new User 
 {
 Id = 1,
 Email = "test@1622.com",
	Account = "a"
 };
 DbEntityEntry<User> entry = db.Entry<User>(user);
 entry.State = EntityState.Unchanged;
 entry.Property(t => t.Email).IsModified = true;
 
 int num = db.SaveChanges();
 }

经过上述调整后,更新成功。

那么换一个思路,将Account属性被设置为IsOptional()是不是也可以呢?

修改实体配置,将Account属性设置按如下修改,并注掉上面的Account = "a"

modelBuilder.Entity<User>().Property(u => u.Account)
 .IsOptional()
 .IsUnicode(false)
 .HasMaxLength(50);

执行测试,更改成功。

得出结论:在实体配置时,指定了为必选的字段,那么更新操作时,构造实例一定要对必选(IsRequired())字段赋值。

上述测试中还有一个值得考虑的细节,构造User实例的时候,只对Id,Email进行了赋值,而没有对其他属性进行赋值,那么为什么会成功呢?那么必定是未进行任何设置的实体属性默认是IsOptional()。这跟表结构中的字段类型设置为Not Null有无关联呢,从测试结果看就本类应用无必然联系。

总结:

a.实体配置中指定了实体属性为IsRequired(),更新操作构造类的实例时必对此属性赋值。

b.不进行配置的实体属性默认为IsOptional()

c.表结构中字段是否为Not Null对上述规则无影响。

2 更新报错:

An object with the same key already exists in the ObjectStateManager. The ObjectStateManager cannot track multiple objects with the same key.

异常类型:System.Data.Entity.Infrastructure.DbUpdateConcurrencyException

实体属性配置如上例所示。

操作代码:

using (CustomDbContext db = new CustomDbContext())
 {
 User user = new User 
 {
 Id = 1,
 Email = "test@132.com",
 };
 DbEntityEntry<User> entry = db.Entry<User>(user);
 entry.State = EntityState.Unchanged;
 entry.Property(t => t.Email).IsModified = true;
 
 User user1 = new User
 {
 Id = 1,
 Email = "test@132.com",
 };
 DbEntityEntry<User> entry1 = db.Entry<User>(user1);
 entry1.State = EntityState.Unchanged;
 entry1.Property(t => t.Email).IsModified = true;
 
 int num = db.SaveChanges();
 }

执行操作,

涉及到两次修改操作,两次操作构造了两个实例,但是实例的属性Id有相同的值。

如果两次操作的是同一个实例,而不是不同的实例,那么不会抛出异常,代码如下:

using (CustomDbContext db = new CustomDbContext())
 {
 User user = new User 
 {
 Id = 1,
 Email = "test@132.com",
 };
 DbEntityEntry<User> entry = db.Entry<User>(user);
 entry.State = EntityState.Unchanged;
 entry.Property(t => t.Email).IsModified = true;
 
 DbEntityEntry<User> entry1 = db.Entry<User>(user);
 entry1.State = EntityState.Unchanged;
 entry1.Property(t => t.Email).IsModified = true;
 
 int num = db.SaveChanges();
 }

3 未给主键赋值或赋给主键一个不存在的值,抛出异常

System.Data.Entity.Infrastructure.DbUpdateConcurrencyException

操作代码如下,其中Id=1这条语句被注掉,Id是主键:

using (CustomDbContext db = new CustomDbContext())
 {
 User user = new User 
 {
 //Id = 1,
 Email = "test@132.com",
 };
 DbEntityEntry<User> entry = db.Entry<User>(user);
 entry.State = EntityState.Unchanged;
 entry.Property(t => t.Email).IsModified = true;
 int num = db.SaveChanges();
 }

运行上述代码,抛出异常信息如下,注意异常类型居然是System.Data.Entity.Infrastructure.DbUpdateConcurrencyException,看上去像是并发问题,但实际却不是!

Message:

Store update, insert, or delete statement affected an unexpected number of rows (0). Entities may have been modified or deleted since entities were loaded. Refresh ObjectStateManager entries.

赋给主键一个不存在的值,令Id=4(在数据库表中不存在Id为4的一条记录)抛出的异常与上面的相同。

4 字段超长抛出异常:System.Data.Entity.Validation.DbEntityValidationException

表中Nickname 字段定义为50个字符,现在赋值超过50。

操作代码如下:

 using (CustomDbContext db = new CustomDbContext())
 {
 User user = new User
 {
 Id = 4,
 Email = "test@132.com",
 Nickname = "TestUpdateErrorTestUpdateErrorTestUpdateErrorTestUpdateErrorTestUpdateErrorTestUpdateErrorTestUpdateErrorTestUpdateErrorTestUpdateErrorTestUpdateErrorTestUpdateError"
 };
 DbEntityEntry<User> entry = db.Entry<User>(user);
 entry.State = EntityState.Unchanged;
 entry.Property(t => t.Email).IsModified = true;
 int num = db.SaveChanges();
 }

运行程序报错:

一层一层点开,查看具体原因:

本文暂时没有评论,来添加一个吧(●'◡'●)

欢迎 发表评论:

最近发表
标签列表